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HIS15

Ornithopter

Flying

Artifact Creature — Thopter

0

HIS18

Soul Warden

Whenever another creature enters the battlefield, you gain 1 life.

Creature — Human Cleric

1

HIS17

Serra Ascendant

Lifelink (Damage dealt by this creature also causes you to gain that much life.) As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Creature — Human Monk

1

HIS3

Cryptbreaker

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.

Creature — Zombie

1

HIS20

Treasure Hunt

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

Sorcery

2

HIS14

Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact

2

HIS12

Kiln Fiend

Whenever you cast an instant or sorcery spell, Kiln Fiend gets +3/+0 until end of turn.

Creature — Elemental Beast

2

HIS7

Fauna Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

Creature — Elf Shaman

2

HIS6

Elvish Visionary

When Elvish Visionary enters the battlefield, draw a card.

Creature — Elf Shaman

2

HIS1

Burning-Tree Emissary

When Burning-Tree Emissary enters the battlefield, add {R}{G}.

Creature — Human Shaman

2

HIS16

Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment

3

HIS11

Imperious Perfect

Other Elf creatures you control get +1/+1. {G}, {T}: Create a 1/1 green Elf Warrior creature token.

Creature — Elf Warrior

3

HIS10

Hypnotic Specter

Flying Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Creature — Specter

3

HIS8

Goblin Matron

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle your library.

Creature — Goblin

3

HIS19

Tendrils of Corruption

Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Instant

4

HIS13

Kinsbaile Cavalier

Knight creatures you control have double strike.

Creature — Kithkin Knight

4

HIS9

Hidetsugu's Second Rite

If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Instant

4

HIS5

Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery

4

HIS4

Darksteel Reactor

Indestructible (Effects that say "destroy" don't destroy this artifact.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game.

Artifact

4

HIS2

Captain Sisay

{T}: Search your library for a legendary card, reveal that card, and put it into your hand. Then shuffle your library.

Legendary Creature — Human Soldier

4

435187

Sheltering Light

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Instant

1

435190

Slash of Talons

Slash of Talons deals 2 damage to target attacking or blocking creature.

Instant

1

447153

Isolate

Exile target permanent with converted mana cost 1.

Instant

1

460947

Law-Rune Enforcer

{1}, {T}: Tap target creature with converted mana cost 2 or greater.

Creature — Human Soldier

1

435195

Vampire's Zeal

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Instant

1

447158

Leonin Vanguard

At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.

Creature — Cat Soldier

1

439660

Blazing Hope

Exile target creature with power greater than or equal to your life total.

Instant

1

450230

Court Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.) Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

Creature — Human Cleric

1

442898

Charge

Creatures you control get +1/+1 until end of turn.

Instant

1

447166

Novice Knight

Defender (This creature can't attack.) As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender.

Creature — Human Knight

1

442902

Dauntless Bodyguard

As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Creature — Human Knight

1

439672

Moment of Triumph

Target creature gets +2/+2 until end of turn. You gain 2 life.

Instant

1

447172

Rustwing Falcon

Flying

Creature — Bird

1

442908

Healing Grace

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Instant

1

472976

Chop Down

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

Instant — Adventure

1

439678

Skymarcher Aspirant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Skymarcher Aspirant has flying as long as you have the city's blessing.

Creature — Vampire Soldier

1

472976

Giant Killer

{1}{W}, {T}: Tap target creature.

Creature — Human Peasant

1

439680

Snubhorn Sentry

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

Creature — Dinosaur

1

472976

Giant Killer

{1}{W}, {T}: Tap target creature.

Creature — Human Peasant

1

472997

Venerable Knight

When Venerable Knight dies, put a +1/+1 counter on target Knight you control.

Creature — Human Knight

1

466782

Loyal Pegasus

Flying Loyal Pegasus can't attack or block alone.

Creature — Pegasus

1

442925

Tragic Poet

{T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.

Creature — Human

1

476283

Pious Wayfarer

Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Creature — Human Scout

1

452759

Demotion

Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.

Enchantment — Aura

1

452762

Gird for Battle

Put a +1/+1 counter on each of up to two target creatures.

Sorcery

1

452763

Haazda Marshal

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Creature — Human Soldier

1

476287

Sentinel's Eyes

Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Enchantment — Aura

1

452764

Healer's Hawk

Flying, lifelink

Creature — Bird

1

452765

Hunted Witness

When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.

Creature — Human

1

452773

Righteous Blow

Righteous Blow deals 2 damage to target attacking or blocking creature.

Instant

1

452778

Take Heart

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.

Instant

1

476252

Alseid of Life's Bounty

Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

Enchantment Creature — Nymph

1

476252

Alseid of Life's Bounty

Lifelink {1}, Sacrifice Alseid of Life's Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.

Enchantment Creature — Nymph

1

457148

Arrester's Zeal

Target creature gets +2/+2 until end of turn. Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.

Instant

1

457163

Resolute Watchdog

Defender {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature — Hound

1

460000

Elite Arrester

{1}{U}, {T}: Tap target creature.

Creature — Human Soldier

1

457165

Sky Tether

Enchant creature Enchanted creature has defender and loses flying.

Enchantment — Aura

1

457172

Twilight Panther

{B}: Twilight Panther gains deathtouch until end of turn.

Creature — Cat Spirit

1

466791

Soulmender

{T}: You gain 1 life.

Creature — Human Cleric

1

472985

Outflank

Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.

Instant

1

476491

Traveler's Amulet

{1}, Sacrifice Traveler's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Artifact

1

472969

Beloved Princess

Lifelink Beloved Princess can't be blocked by creatures with power 3 or greater.

Creature — Human Noble

1

460935

Charmed Stray

Lifelink Whenever Charmed Stray enters the battlefield, put a +1/+1 counter on each other creature you control named Charmed Stray.

Creature — Cat

1

460936

Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant

1

466795

Yoked Ox



Creature — Ox

1

472989

Righteousness

Target blocking creature gets +7/+7 until end of turn.

Instant

1

472972

Deafening Silence

Each player can't cast more than one noncreature spell each turn.

Enchantment

1

460941

Gideon's Sacrifice

Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).

Instant

1

435159

Demystify

Destroy target enchantment.

Instant

1

435160

Duskborne Skymarcher

Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.

Creature — Vampire Cleric

1

435162

Encampment Keeper

First strike {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

Creature — Hound

1

476277

Karametra's Blessing

Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

Instant

1

435166

Imperial Lancer

Imperial Lancer has double strike as long as you control a Dinosaur.

Creature — Human Knight

1

472973

Gift of the Fae

Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

Sorcery — Adventure

1

435169

Kinjalli's Caller

Dinosaur spells you cast cost {1} less to cast.

Creature — Human Cleric

1

472973

Faerie Guidemother

Flying

Creature — Faerie

1

472973

Faerie Guidemother

Flying

Creature — Faerie

1

435173

Legion's Landing

When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing.

Legendary Enchantment

1

466772

Glaring Aegis

Enchant creature When Glaring Aegis enters the battlefield, tap target creature an opponent controls. Enchanted creature gets +1/+3.

Enchantment — Aura

1

435179

Priest of the Wakening Sun

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.

Creature — Human Cleric

1

447142

Ajani's Welcome

Whenever a creature enters the battlefield under your control, you gain 1 life.

Enchantment

1

466773

Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant

1

435189

Skyblade of the Legion

Flying

Creature — Vampire Soldier

2

472974

Flutterfox

As long as you control an artifact or enchantment, Flutterfox has flying.

Creature — Fox

2

435447

Huatli's Snubhorn

Vigilance (Attacking doesn't cause this creature to tap.)

Creature — Dinosaur

2

447155

Knight's Pledge

Enchant creature Enchanted creature gets +2/+2.

Enchantment — Aura

2

435194

Tocatli Honor Guard

Creatures entering the battlefield don't cause abilities to trigger.

Creature — Human Soldier

2

439658

Baffling End

When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

Enchantment

2

442890

Adamant Will

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant

2

439661

Cleansing Ray

Choose one — • Destroy target Vampire. • Destroy target enchantment.

Sorcery

2

442893

Benalish Honor Guard

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

Creature — Human Knight

2

442896

Board the Weatherlight

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Sorcery

2

447164

Mighty Leap

Target creature gets +2/+2 and gains flying until end of turn.

Instant

2

439665

Famished Paladin

Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin.

Creature — Vampire Knight

2

450232

Silverbeak Griffin

Flying (This creature can't be blocked except by creatures with flying or reach.)

Creature — Griffin

2

460950

Martyr for the Cause

When Martyr for the Cause dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature — Human Soldier

2

447167

Oreskos Swiftclaw



Creature — Cat Warrior

2

447169

Remorseful Cleric

Flying Sacrifice Remorseful Cleric: Exile all cards from target player's graveyard.

Creature — Spirit Cleric

2

439671

Martyr of Dusk

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

Creature — Vampire Soldier

2

447171

Revitalize

You gain 3 life. Draw a card.

Instant

2

439673

Paladin of Atonement

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness.

Creature — Vampire Knight

2

439674

Pride of Conquerors

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

Instant

2

442907

Gideon's Reproach

Gideon's Reproach deals 4 damage to target attacking or blocking creature.

Instant

2

447175

Suncleanser

When Suncleanser enters the battlefield, choose one — • Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield. • Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.

Creature — Human Cleric

2

439676

Raptor Companion



Creature — Dinosaur

2

447176

Take Vengeance

Destroy target tapped creature.

Sorcery

2

472995

Trapped in the Tower

Enchant creature without flying Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment — Aura

2

442911

Knight of Grace

First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent.

Creature — Human Knight

2

442912

Knight of New Benalia



Creature — Human Knight

2

439681

Sphinx's Decree

Each opponent can't cast instant or sorcery spells during that player's next turn.

Sorcery

2

439683

Sun Sentinel

Vigilance

Creature — Human Soldier

2

442915

Mesa Unicorn

Lifelink

Creature — Unicorn

2

442919

Seal Away

Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.

Enchantment

2

472977

Glass Casket

When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield.

Artifact

2

450254

Sun Sentinel

Vigilance (Attacking doesn't cause this creature to tap.)

Creature — Human Soldier

2

442922

Serra Disciple

Flying, first strike Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Creature — Bird Cleric

2

476282

Phalanx Tactics

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

Instant

2

442926

Triumph of Gerrard

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.

Enchantment — Saga

2

472980

Hushbringer

Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger.

Creature — Faerie

2

472980

Hushbringer

Flying, lifelink Creatures entering the battlefield or dying don't cause abilities to trigger.

Creature — Faerie

2

460952

Pouncing Lynx

As long as it's your turn, Pouncing Lynx has first strike.

Creature — Cat

2

466784

Moment of Heroism

Target creature gets +2/+2 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Instant

2

466785

Moorland Inquisitor

{2}{W}: Moorland Inquisitor gains first strike until end of turn.

Creature — Human Soldier

2

460954

Rally of Wings

Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.

Instant

2

472998

Worthy Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Creature — Human Knight

2

472998

Worthy Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Creature — Human Knight

2

452752

Bounty Agent

Vigilance {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.

Creature — Human Soldier

2

472999

Youthful Knight

First strike

Creature — Human Knight

2

476285

Revoke Existence

Exile target artifact or enchantment.

Sorcery

2

452758

Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment

2

466786

Pacifism

Enchant creature Enchanted creature can't attack or block.

Enchantment — Aura

2

452775

Skyline Scout

Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.

Creature — Human Scout

2

452776

Sunhome Stalwart

First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature — Human Soldier

2

466788

Raise the Alarm

Create two 1/1 white Soldier creature tokens.

Instant

2

452779

Tenth District Guard

When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.

Creature — Human Soldier

2

457151

Concordia Pegasus

Flying

Creature — Pegasus

2

457155

Hero of Precinct One

Whenever you cast a multicolored spell, create a 1/1 white Human creature token.

Creature — Human Warrior

2

457156

Impassioned Orator

Whenever another creature enters the battlefield under your control, you gain 1 life.

Creature — Human Cleric

2

457157

Justiciar's Portal

Exile target creature you control, then return that card to the battlefield under its owner's control. It gains first strike until end of turn.

Instant

2

457161

Prowling Caracal



Creature — Cat

2

469837

Savannah Sage

When Savannah Sage enters the battlefield, you gain 2 life.

Creature — Cat Cleric

2

479170

Sunlit Hoplite

As long as it's your turn, Sunlit Hoplite has first strike. Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.

Creature — Human Soldier

2

457164

Sentinel's Mark

Flash Enchant creature Enchanted creature gets +1/+2 and has vigilance. Addendum — When Sentinel's Mark enters the battlefield, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Enchantment — Aura

2

457168

Summary Judgment

Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage to that creature instead.

Instant

2

460961

Tomik, Distinguished Advokist

Flying Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control. Your opponents can't play land cards from graveyards.

Legendary Creature — Human Advisor

2

457171

Tithe Taker

During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities. Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature — Human Soldier

2

460931

Ajani's Pridemate

Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.

Creature — Cat Soldier

2

472964

All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment — Aura

2

466793

Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.

Creature — Human Cleric

2

466993

Steel Overseer

{T}: Put a +1/+1 counter on each artifact creature you control.

Artifact Creature — Construct

2

460932

Battlefield Promotion

Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.

Instant

2

460966

War Screecher

Flying {5}{W}, {T}: Other creatures you control get +1/+1 until end of turn.

Creature — Bird

2

476260

Daxos, Blessed by the Sun

Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life.

Legendary Enchantment Creature — Demigod

2

476260

Daxos, Blessed by the Sun

Daxos's toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Whenever another creature you control enters the battlefield or dies, you gain 1 life.

Legendary Enchantment Creature — Demigod

2

476256

The Birth of Meletis

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle your library. II — Create a 0/4 colorless Wall artifact creature token with defender. III — You gain 2 life.

Enchantment — Saga

2

466757

Ancestral Blade

When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact — Equipment

2

466759

Angelic Gift

Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying.

Enchantment — Aura

2

466760

Apostle of Purifying Light

Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.) {2}: Exile target card from a graveyard.

Creature — Human Cleric

2

476291

Transcendent Envoy

Flying Aura spells you cast cost {1} less to cast.

Enchantment Creature — Griffin

2

476263

Eidolon of Obstruction

First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.

Enchantment Creature — Spirit

2

476263

Eidolon of Obstruction

First strike Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.

Enchantment Creature — Spirit

2

466762

Bishop of Wings

Whenever an Angel enters the battlefield under your control, you gain 4 life. Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.

Creature — Human Cleric

2

463833

Desperate Lunge

Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.

Instant

2

466763

Brought Back

Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.

Instant

2

460937

Divine Arrow

Divine Arrow deals 4 damage to target attacking or blocking creature.

Instant

2

476267

Flicker of Fate

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Instant

2

472970

Charming Prince

When Charming Prince enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Creature — Human Noble

2

472970

Charming Prince

When Charming Prince enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

Creature — Human Noble

2

460939

Finale of Glory

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Sorcery

2

466766

Daybreak Chaplain

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature — Human Cleric

2

466767

Devout Decree

Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Sorcery

2

476270

Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant

2

476270

Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant

2

466768

Disenchant

Destroy target artifact or enchantment.

Instant

2

476272

Heliod's Punishment

Enchant creature Heliod's Punishment enters the battlefield with four task counters on it. Enchanted creature can't attack or block. It loses all abilities and has "{T}: Remove a task counter from Heliod's Punishment. Then if it has no task counters on it, destroy Heliod's Punishment."

Enchantment — Aura

2

476273

Hero of the Pride

Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.

Creature — Cat Soldier

2

460942

Gideon's Triumph

Target opponent sacrifices a creature that attacked or blocked this turn. If you control a Gideon planeswalker, that player sacrifices two of those creatures instead.

Instant

2

472990

Shepherd of the Flock



Creature — Human Peasant

2

472990

Usher to Safety

Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Instant — Adventure

2

472990

Shepherd of the Flock



Creature — Human Peasant

2

472991

Shining Armor

Flash When Shining Armor enters the battlefield, attach it to target Knight you control. Equipped creature gets +0/+2 and has vigilance. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact — Equipment

2

435152

Adanto Vanguard

As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature — Vampire Soldier

2

466769

Eternal Isolation

Put target creature with power 4 or greater on the bottom of its owner's library.

Sorcery

2

435153

Ashes of the Abhorrent

Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life.

Enchantment

2

476276

Indomitable Will

Flash Enchant creature Enchanted creature gets +1/+2.

Enchantment — Aura

2

460944

Grateful Apparition

Flying Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature — Spirit

2

472993

Silverflame Squire



Creature — Human Soldier

2

472993

On Alert

Target creature gets +2/+2 until end of turn. Untap it. (Then exile this spell. You may cast the creature later from exile.)

Instant — Adventure

2

472993

Silverflame Squire



Creature — Human Soldier

2

435157

Bishop's Soldier

Lifelink

Creature — Vampire Soldier

2

466770

Fencing Ace

Double strike (This creature deals both first-strike and regular combat damage.)

Creature — Human Soldier

2

447137

Aegis of the Heavens

Target creature gets +1/+7 until end of turn.

Instant

2

476279

Leonin of the Lost Pride

When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard.

Creature — Cat Warrior

2

447141

Ajani's Pridemate

Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

Creature — Cat Soldier

2

447144

Cavalry Drillmaster

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Creature — Human Knight

2

435183

Raptor Companion



Creature — Dinosaur

2

447146

Daybreak Chaplain

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature — Human Cleric

2

435185

Sanguine Sacrament

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Instant

2

447152

Invoke the Divine

Destroy target artifact or enchantment. You gain 4 life.

Instant

3

466775

Griffin Sentinel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature — Griffin

3

435193

Territorial Hammerskull

Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.

Creature — Dinosaur

3

466776

Hanged Executioner

Flying When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile Hanged Executioner: Exile target creature.

Creature — Spirit

3

447160

Loxodon Line Breaker



Creature — Elephant Soldier

3

472975

Fortifying Provisions

Creatures you control get +0/+1. When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Enchantment

3

447161

Luminous Bonds

Enchant creature Enchanted creature can't attack or block.

Enchantment — Aura

3

442894

Benalish Marshal

Other creatures you control get +1/+1.

Creature — Human Knight

3

447162

Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant

3

439663

Everdawn Champion

Prevent all combat damage that would be dealt to Everdawn Champion.

Creature — Human Soldier

3

447163

Mentor of the Meek

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

Creature — Human Soldier

3

439664

Exultant Skymarcher

Flying

Creature — Vampire Soldier

3

460949

Makeshift Battalion

Whenever Makeshift Battalion and at least two other creatures attack, put a +1/+1 counter on Makeshift Battalion.

Creature — Human Soldier

3

447165

Militia Bugler

Vigilance (Attacking doesn't cause this creature to tap.) When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature — Human Soldier

3

461168

Mana Geode

When Mana Geode enters the battlefield, scry 1. {T}: Add one mana of any color.

Artifact

3

439666

Forerunner of the Legion

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Creature — Vampire Knight

3

442899

D'Avenant Trapper

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Creature — Human Archer

3

439668

Legion Conquistador

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.

Creature — Vampire Soldier

3

442900

Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Legendary Creature — Human Knight

3

447168

Pegasus Courser

Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

Creature — Pegasus

3

439669

Luminous Bonds

Enchant creature Enchanted creature can't attack or block.

Enchantment — Aura

3

447170

Resplendent Angel

Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

Creature — Angel

3

442903

Dub

Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types.

Enchantment — Aura

3

447173

Shield Mare

Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Creature — Horse

3

475923

Garrison Griffin

Flying Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.

Creature — Griffin

3

439675

Radiant Destiny

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

Enchantment

3

442909

History of Benalia

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.

Enchantment — Saga

3

447177

Trusty Packbeast

When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.

Creature — Beast

3

442910

Invoke the Divine

Destroy target artifact or enchantment. You gain 4 life.

Instant

3

439679

Slaughter the Strong

Each player chooses any number of creatures he or she controls with total power 4 or less, then sacrifices all other creatures he or she controls.

Sorcery

3

476280

Nyxborn Courser



Enchantment Creature — Centaur Scout

3

439682

Squire's Devotion

Enchant creature Enchanted creature gets +1/+1 and has lifelink. When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

Enchantment — Aura

3

442917

Pegasus Courser

Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

Creature — Pegasus

3

476281

Omen of the Sun

Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2.

Enchantment

3

442920

Sergeant-at-Arms

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.

Creature — Human Soldier

3

472978

Happily Ever After

When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Enchantment

3

472978

Happily Ever After

When Happily Ever After enters the battlefield, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Enchantment

3

473183

Henge Walker

Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.

Artifact Creature — Golem

3

473184

Heraldic Banner

As Heraldic Banner enters the battlefield, choose a color. Creatures you control of the chosen color get +1/+0. {T}: Add one mana of the chosen color.

Artifact

3

460953

Prison Realm

When Prison Realm enters the battlefield, exile target creature or planeswalker an opponent controls until Prison Realm leaves the battlefield. When Prison Realm enters the battlefield, scry 1.

Enchantment

3

452751

Blade Instructor

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature — Human Soldier

3

460956

Rising Populace

Whenever another creature or planeswalker you control dies, put a +1/+1 counter on Rising Populace.

Creature — Human

3

452754

Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery

3

472981

Knight of the Keep



Creature — Human Knight

3

472982

Linden, the Steadfast Queen

Vigilance Whenever a white creature you control attacks, you gain 1 life.

Legendary Creature — Human Noble

3

472982

Linden, the Steadfast Queen

Vigilance Whenever a white creature you control attacks, you gain 1 life.

Legendary Creature — Human Noble

3

452771

Luminous Bonds

Enchant creature Enchanted creature can't attack or block.

Enchantment — Aura

3

452774

Roc Charger

Flying Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

Creature — Bird

3

452777

Sworn Companions

Create two 1/1 white Soldier creature tokens with lifelink.

Sorcery

3

476482

Altar of the Pantheon

Your devotion to each color and each combination of colors is increased by one. {T}: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.

Artifact

3

476032

Mace of the Valiant

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant. Equip {3}

Artifact — Equipment

3

457149

Bring to Trial

Exile target creature with power 4 or greater.

Sorcery

3

457152

Expose to Daylight

Destroy target artifact or enchantment. Scry 1.

Instant

3

457153

Forbidding Spirit

When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.

Creature — Spirit Cleric

3

457154

Haazda Officer

When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.

Creature — Human Soldier

3

466789

Rule of Law

Each player can't cast more than one spell each turn.

Enchantment

3

460960

Teyo's Lightshield

When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.

Creature — Illusion

3

460959

Teyo, the Shieldmage

You have hexproof. (You can't be the target of spells or abilities your opponents control.) -2: Create a 0/3 white Wall creature token with defender.

Legendary Planeswalker — Teyo

3

457160

Ministrant of Obligation

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Creature — Human Cleric

3

476290

Taranika, Akroan Veteran

Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.

Legendary Creature — Human Soldier

3

476290

Taranika, Akroan Veteran

Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.

Legendary Creature — Human Soldier

3

457170

Tenth District Veteran

Vigilance Whenever Tenth District Veteran attacks, untap another target creature you control.

Creature — Human Soldier

3

476255

Banishing Light

When Banishing Light enters the battlefield, exile target nonland permanent an opponent controls until Banishing Light leaves the battlefield. (That permanent returns under its owner's control.)

Enchantment

3

460962

Topple the Statue

Tap target permanent. If it's an artifact, destroy it. Draw a card.

Instant

3

457173

Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant

3

460963

Trusted Pegasus

Flying Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn.

Creature — Pegasus

3

472984

Mysterious Pathlighter

Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.)

Creature — Faerie

3

472963

Acclaimed Contender

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature — Human Knight

3

472963

Acclaimed Contender

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature — Human Knight

3

466794

Steadfast Sentry

Vigilance (Attacking doesn't cause this creature to tap.) When Steadfast Sentry dies, put a +1/+1 counter on target creature you control.

Creature — Human Soldier

3

476259

Dawn Evangel

Whenever a creature dies, if an Aura you control was attached to it, return target creature card with converted mana cost 2 or less from your graveyard to your hand.

Enchantment Creature — Human Cleric

3

466755

Aerial Assault

Destroy target tapped creature. You gain 1 life for each creature you control with flying.

Sorcery

3

472967

Ardenvale Tactician

Flying

Creature — Human Knight

3

472967

Dizzying Swoop

Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)

Instant — Adventure

3

472967

Ardenvale Tactician

Flying

Creature — Human Knight

3

466758

Angel of Vitality

Flying If you would gain life, you gain that much life plus 1 instead. Angel of Vitality gets +2/+2 as long as you have 25 or more life.

Creature — Angel

3

476262

Dreadful Apathy

Enchant creature Enchanted creature can't attack or block. {2}{W}: Exile enchanted creature.

Enchantment — Aura

3

479168

Eidolon of Inspiration

At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.

Enchantment Creature — Spirit

3

466761

Battalion Foot Soldier

When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle your library.

Creature — Human Soldier

3

472987

Rally for the Throne

Create two 1/1 white Human creature tokens. Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.

Instant

3

476266

Favored of Iroas

Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn.

Creature — Human Soldier

3

466978

Diamond Knight

Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.

Artifact Creature — Knight

3

476271

Heliod's Pilgrim

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

Creature — Human Cleric

3

476269

Heliod, Sun-Crowned

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.

Legendary Enchantment Creature — God

3

476269

Heliod, Sun-Crowned

Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. {1}{W}: Another target creature gains lifelink until end of turn.

Legendary Enchantment Creature — God

3

460940

Gideon Blackblade

As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn. +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -6: Exile target nonland permanent.

Legendary Planeswalker — Gideon

3

476275

Idyllic Tutor

Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

Sorcery

3

476275

Idyllic Tutor

Search your library for an enchantment card, reveal it, and put it into your hand. Then shuffle your library.

Sorcery

3

435161

Emissary of Sunrise

First strike When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature — Human Cleric

3

435167

Inspiring Cleric

When Inspiring Cleric enters the battlefield, you gain 4 life.

Creature — Vampire Cleric

3

435170

Kinjalli's Sunwing

Flying Creatures your opponents control enter the battlefield tapped.

Creature — Dinosaur

3

435171

Legion Conquistador

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.

Creature — Vampire Soldier

3

435172

Legion's Judgment

Destroy target creature with power 4 or greater.

Sorcery

3

466771

Gauntlets of Light

Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature."

Enchantment — Aura

3

435176

Mavren Fein, Dusk Apostle

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

Legendary Creature — Vampire Cleric

3

435181

Queen's Commission

Create two 1/1 white Vampire creature tokens with lifelink.

Sorcery

3

435182

Rallying Roar

Creatures you control get +1/+1 until end of turn. Untap them.

Instant

3

435184

Ritual of Rejuvenation

You gain 4 life. Draw a card.

Instant

3

435186

Settle the Wreckage

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

Instant

4

447148

Gallant Cavalry

Vigilance (Attacking doesn't cause this creature to tap.) When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Creature — Human Knight

4

447150

Hieromancer's Cage

When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.

Enchantment

4

447151

Inspired Charge

Creatures you control get +2/+1 until end of turn.

Instant

4

466774

Griffin Protector

Flying Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.

Creature — Griffin

4

435191

Steadfast Armasaur

Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

Creature — Dinosaur

4

439659

Bishop of Binding

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

Creature — Vampire Cleric

4

442891

Aven Sentry

Flying

Creature — Bird Soldier

4

447159

Leonin Warleader

Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.

Creature — Cat Soldier

4

442892

Baird, Steward of Argive

Vigilance Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.

Legendary Creature — Human Soldier

4

439662

Divine Verdict

Destroy target attacking or blocking creature.

Instant

4

469860

Imperial Outrider



Creature — Human Knight

4

450229

Ajani's Influence

Put two +1/+1 counters on target creature. Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Sorcery

4

460948

Loxodon Sergeant

Vigilance When Loxodon Sergeant enters the battlefield, other creatures you control gain vigilance until end of turn.

Creature — Elephant Soldier

4

466778

Inspired Charge

Creatures you control get +2/+1 until end of turn.

Instant

4

442897

Call the Cavalry

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery

4

466779

Inspiring Captain

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

Creature — Human Knight

4

442901

Daring Archaeologist

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

Creature — Human Artificer

4

439670

Majestic Heliopterus

Flying Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

Creature — Dinosaur

4

447174

Star-Crowned Stag

Whenever Star-Crowned Stag attacks, tap target creature defending player controls.

Creature — Elk

4

439677

Sanguine Glorifier

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

Creature — Vampire Cleric

4

447178

Valiant Knight

Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn.

Creature — Human Knight

4

472996

True Love's Kiss

Exile target artifact or enchantment. Draw a card

Instant

4

442913

Kwende, Pride of Femeref

Double strike Creatures you control with first strike have double strike.

Legendary Creature — Human Knight

4

466780

Leyline of Sanctity

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Enchantment

4

442916

On Serra's Wings

Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

Legendary Enchantment — Aura

4

442918

Sanctum Spirit

Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Creature — Spirit

4

442923

Shalai, Voice of Plenty

Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.

Legendary Creature — Angel

4

442924

Teshar, Ancestor's Apostle

Flying Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Legendary Creature — Bird Cleric

4

466783

Master Splicer

When Master Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token. Golem creatures you control get +1/+1.

Creature — Human Artificer

4

460955

Ravnica at War

Exile all multicolored permanents.

Sorcery

4

452753

Candlelight Vigil

Enchant creature Enchanted creature gets +3/+2 and has vigilance.

Enchantment — Aura

4

452755

Collar the Culprit

Destroy target creature with toughness 4 or greater.

Instant

4

452756

Conclave Tribunal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

Enchantment

4

452757

Crush Contraband

Choose one or both — • Exile target artifact. • Exile target enchantment.

Instant

4

452766

Inspiring Unicorn

Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.

Creature — Unicorn

4

452768

Ledev Guardian

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Creature — Human Knight

4

452772

Parhelion Patrol

Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature — Human Knight

4

476288

Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Sorcery

4

476288

Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Sorcery

4

457146

Angelic Exaltation

Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.

Enchantment

4

457150

Civic Stalwart

When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.

Creature — Elephant Soldier

4

476254

Archon of Sun's Grace

Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

Creature — Archon

4

476254

Archon of Sun's Grace

Flying, lifelink Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

Creature — Archon

4

460964

The Wanderer

Prevent all noncombat damage that would be dealt to you and other permanents you control. -2: Exile target creature with power 4 or greater.

Legendary Planeswalker

4

457162

Rally to Battle

Creatures you control get +1/+3 until end of turn. Untap them.

Instant

4

476289

Sunmane Pegasus

Flying {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn.

Creature — Pegasus

4

457166

Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color."

Enchantment

4

457167

Spirit of the Spires

Flying Other creatures you control with flying get +0/+1.

Creature — Spirit

4

457169

Syndicate Messenger

Flying Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)

Creature — Bird

4

476258

Commanding Presence

Enchant creature Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

Enchantment — Aura

4

472965

Archon of Absolution

Flying Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.) Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.

Creature — Archon

4

472966

Ardenvale Paladin

Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.

Creature — Human Knight

4

466756

Ajani, Strength of the Pride

+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. −2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.

Legendary Planeswalker — Ajani

4

472968

Bartered Cow

When Bartered Cow dies or when you discard it, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Creature — Ox

4

469838

Twinblade Paladin

Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.)

Creature — Human Knight

4

476292

Triumphant Surge

Destroy target creature with power 4 or greater. You gain 3 life.

Instant

4

479169

Elspeth's Devotee

When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Creature — Human Soldier

4

476265

Elspeth, Sun's Nemesis

[−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Legendary Planeswalker — Elspeth

4

476265

Elspeth, Sun's Nemesis

[−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Legendary Planeswalker — Elspeth

4

476268

Glory Bearers

Whenever another creature you control attacks, it gets +0/+1 until end of turn.

Enchantment Creature — Human Cleric

4

463834

Gideon's Battle Cry

Put a +1/+1 counter on each creature you control. You may search your library and/or graveyard for a card named Gideon, the Oathsworn, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Sorcery

4

463835

Gideon's Company

Whenever you gain life, put two +1/+1 counters on Gideon's Company. {3}{W}: Put a loyalty counter on target Gideon planeswalker.

Creature — Human Soldier

4

476274

Hero of the Winds

Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

Creature — Human Soldier

4

473193

Signpost Scarecrow

Vigilance {2}: Add one mana of any color.

Artifact Creature — Scarecrow

4

472992

Silverflame Ritual

Put a +1/+1 counter on each creature you control. Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Sorcery

4

435165

Imperial Aerosaur

Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

Creature — Dinosaur

4

435168

Ixalan's Binding

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card.

Enchantment

4

460946

Ironclad Krovod



Creature — Beast

4

476278

Lagonna-Band Storyteller

When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its converted mana cost.

Creature — Centaur Advisor

4

435175

Looming Altisaur



Creature — Dinosaur

4

447138

Aethershield Artificer

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature — Dwarf Artificer

4

435177

Paladin of the Bloodstained

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

Creature — Vampire Knight

4

447139

Ajani, Adversary of Tyrants

+1: Put a +1/+1 counter on each of up to two target creatures. −2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. −7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."

Legendary Planeswalker — Ajani

4

435178

Pious Interdiction

Enchant creature When Pious Interdiction enters the battlefield, you gain 2 life. Enchanted creature can't attack or block.

Enchantment — Aura

4

447140

Ajani's Last Stand

Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying. When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.

Enchantment

4

435180

Pterodon Knight

Pterodon Knight has flying as long as you control a Dinosaur.

Creature — Human Knight