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435187

Sheltering Light

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Instant

1

435190

Slash of Talons

Slash of Talons deals 2 damage to target attacking or blocking creature.

Instant

1

447153

Isolate

Exile target permanent with converted mana cost 1.

Instant

1

435195

Vampire's Zeal

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

Instant

1

447158

Leonin Vanguard

At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.

Creature — Cat Soldier

1

439660

Blazing Hope

Exile target creature with power greater than or equal to your life total.

Instant

1

450230

Court Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.) Court Cleric gets +1/+1 as long as you control an Ajani planeswalker.

Creature — Human Cleric

1

442898

Charge

Creatures you control get +1/+1 until end of turn.

Instant

1

447166

Novice Knight

Defender (This creature can't attack.) As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender.

Creature — Human Knight

1

442902

Dauntless Bodyguard

As Dauntless Bodyguard enters the battlefield, choose another creature you control. Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Creature — Human Knight

1

439672

Moment of Triumph

Target creature gets +2/+2 until end of turn. You gain 2 life.

Instant

1

447172

Rustwing Falcon

Flying

Creature — Bird

1

442908

Healing Grace

Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.

Instant

1

439678

Skymarcher Aspirant

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Skymarcher Aspirant has flying as long as you have the city's blessing.

Creature — Vampire Soldier

1

439680

Snubhorn Sentry

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.

Creature — Dinosaur

1

442925

Tragic Poet

{T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand.

Creature — Human

1

452759

Demotion

Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.

Enchantment — Aura

1

452762

Gird for Battle

Put a +1/+1 counter on each of up to two target creatures.

Sorcery

1

452763

Haazda Marshal

Whenever Haazda Marshal and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.

Creature — Human Soldier

1

452764

Healer's Hawk

Flying, lifelink

Creature — Bird

1

452765

Hunted Witness

When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.

Creature — Human

1

452773

Righteous Blow

Righteous Blow deals 2 damage to target attacking or blocking creature.

Instant

1

452778

Take Heart

Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.

Instant

1

435159

Demystify

Destroy target enchantment.

Instant

1

435160

Duskborne Skymarcher

Flying {W}, {T}: Target attacking Vampire gets +1/+1 until end of turn.

Creature — Vampire Cleric

1

435162

Encampment Keeper

First strike {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

Creature — Hound

1

435166

Imperial Lancer

Imperial Lancer has double strike as long as you control a Dinosaur.

Creature — Human Knight

1

435169

Kinjalli's Caller

Dinosaur spells you cast cost {1} less to cast.

Creature — Human Cleric

1

435173

Legion's Landing

When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing.

Legendary Enchantment

1

435179

Priest of the Wakening Sun

At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life. {3}{W}{W}, Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle your library.

Creature — Human Cleric

1

447142

Ajani's Welcome

Whenever a creature enters the battlefield under your control, you gain 1 life.

Enchantment

1

435189

Skyblade of the Legion

Flying

Creature — Vampire Soldier

2

435447

Huatli's Snubhorn

Vigilance (Attacking doesn't cause this creature to tap.)

Creature — Dinosaur

2

447155

Knight's Pledge

Enchant creature Enchanted creature gets +2/+2.

Enchantment — Aura

2

435194

Tocatli Honor Guard

Creatures entering the battlefield don't cause abilities to trigger.

Creature — Human Soldier

2

439658

Baffling End

When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

Enchantment

2

442890

Adamant Will

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant

2

439661

Cleansing Ray

Choose one — • Destroy target Vampire. • Destroy target enchantment.

Sorcery

2

442893

Benalish Honor Guard

Benalish Honor Guard gets +1/+0 for each legendary creature you control.

Creature — Human Knight

2

442896

Board the Weatherlight

Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)

Sorcery

2

447164

Mighty Leap

Target creature gets +2/+2 and gains flying until end of turn.

Instant

2

439665

Famished Paladin

Famished Paladin doesn't untap during your untap step. Whenever you gain life, untap Famished Paladin.

Creature — Vampire Knight

2

450232

Silverbeak Griffin

Flying (This creature can't be blocked except by creatures with flying or reach.)

Creature — Griffin

2

447167

Oreskos Swiftclaw



Creature — Cat Warrior

2

447169

Remorseful Cleric

Flying Sacrifice Remorseful Cleric: Exile all cards from target player's graveyard.

Creature — Spirit Cleric

2

439671

Martyr of Dusk

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

Creature — Vampire Soldier

2

447171

Revitalize

You gain 3 life. Draw a card.

Instant

2

439673

Paladin of Atonement

At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness.

Creature — Vampire Knight

2

439674

Pride of Conquerors

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.

Instant

2

442907

Gideon's Reproach

Gideon's Reproach deals 4 damage to target attacking or blocking creature.

Instant

2

447175

Suncleanser

When Suncleanser enters the battlefield, choose one — • Remove all counters from target creature. It can't have counters put on it for as long as Suncleanser remains on the battlefield. • Target opponent loses all counters. That player can't get counters for as long as Suncleanser remains on the battlefield.

Creature — Human Cleric

2

439676

Raptor Companion



Creature — Dinosaur

2

447176

Take Vengeance

Destroy target tapped creature.

Sorcery

2

442911

Knight of Grace

First strike Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.) Knight of Grace gets +1/+0 as long as any player controls a black permanent.

Creature — Human Knight

2

442912

Knight of New Benalia



Creature — Human Knight

2

439681

Sphinx's Decree

Each opponent can't cast instant or sorcery spells during that player's next turn.

Sorcery

2

439683

Sun Sentinel

Vigilance

Creature — Human Soldier

2

442915

Mesa Unicorn

Lifelink

Creature — Unicorn

2

442919

Seal Away

Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.

Enchantment

2

450254

Sun Sentinel

Vigilance (Attacking doesn't cause this creature to tap.)

Creature — Human Soldier

2

442922

Serra Disciple

Flying, first strike Whenever you cast a historic spell, Serra Disciple gets +1/+1 until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Creature — Bird Cleric

2

442926

Triumph of Gerrard

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Put a +1/+1 counter on target creature you control with the greatest power. III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.

Enchantment — Saga

2

452752

Bounty Agent

Vigilance {T}, Sacrifice Bounty Agent: Destroy target legendary permanent that's an artifact, creature, or enchantment.

Creature — Human Soldier

2

452758

Dawn of Hope

Whenever you gain life, you may pay {2}. If you do, draw a card. {3}{W}: Create a 1/1 white Soldier creature token with lifelink.

Enchantment

2

452775

Skyline Scout

Whenever Skyline Scout attacks, you may pay {1}{W}. If you do, it gains flying until end of turn.

Creature — Human Scout

2

452776

Sunhome Stalwart

First strike Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature — Human Soldier

2

452779

Tenth District Guard

When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn.

Creature — Human Soldier

2

435152

Adanto Vanguard

As long as Adanto Vanguard is attacking, it gets +2/+0. Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature — Vampire Soldier

2

435153

Ashes of the Abhorrent

Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life.

Enchantment

2

435157

Bishop's Soldier

Lifelink

Creature — Vampire Soldier

2

447137

Aegis of the Heavens

Target creature gets +1/+7 until end of turn.

Instant

2

447141

Ajani's Pridemate

Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.

Creature — Cat Soldier

2

447144

Cavalry Drillmaster

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Creature — Human Knight

2

435183

Raptor Companion



Creature — Dinosaur

2

447146

Daybreak Chaplain

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature — Human Cleric

2

435185

Sanguine Sacrament

You gain twice X life. Put Sanguine Sacrament on the bottom of its owner's library.

Instant

2

447152

Invoke the Divine

Destroy target artifact or enchantment. You gain 4 life.

Instant

3

435193

Territorial Hammerskull

Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.

Creature — Dinosaur

3

447160

Loxodon Line Breaker



Creature — Elephant Soldier

3

447161

Luminous Bonds

Enchant creature Enchanted creature can't attack or block.

Enchantment — Aura

3

442894

Benalish Marshal

Other creatures you control get +1/+1.

Creature — Human Knight

3

447162

Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant

3

439663

Everdawn Champion

Prevent all combat damage that would be dealt to Everdawn Champion.

Creature — Human Soldier

3

447163

Mentor of the Meek

Whenever another creature with power 2 or less enters the battlefield under your control, you may pay {1}. If you do, draw a card.

Creature — Human Soldier

3

439664

Exultant Skymarcher

Flying

Creature — Vampire Soldier

3

447165

Militia Bugler

Vigilance (Attacking doesn't cause this creature to tap.) When Militia Bugler enters the battlefield, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature — Human Soldier

3

439666

Forerunner of the Legion

When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it. Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Creature — Vampire Knight

3

442899

D'Avenant Trapper

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Creature — Human Archer

3

439668

Legion Conquistador

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.

Creature — Vampire Soldier

3

442900

Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Legendary Creature — Human Knight

3

447168

Pegasus Courser

Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

Creature — Pegasus

3

439669

Luminous Bonds

Enchant creature Enchanted creature can't attack or block.

Enchantment — Aura

3

447170

Resplendent Angel

Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, Resplendent Angel gets +2/+2 and gains lifelink.

Creature — Angel

3

442903

Dub

Enchant creature Enchanted creature gets +2/+2, has first strike, and is a Knight in addition to its other types.

Enchantment — Aura

3

447173

Shield Mare

Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Creature — Horse

3

439675

Radiant Destiny

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As Radiant Destiny enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

Enchantment

3

442909

History of Benalia

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn.

Enchantment — Saga

3

447177

Trusty Packbeast

When Trusty Packbeast enters the battlefield, return target artifact card from your graveyard to your hand.

Creature — Beast

3

442910

Invoke the Divine

Destroy target artifact or enchantment. You gain 4 life.

Instant

3

439679

Slaughter the Strong

Each player chooses any number of creatures he or she controls with total power 4 or less, then sacrifices all other creatures he or she controls.

Sorcery

3

439682

Squire's Devotion

Enchant creature Enchanted creature gets +1/+1 and has lifelink. When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

Enchantment — Aura

3

442917

Pegasus Courser

Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn.

Creature — Pegasus

3

442920

Sergeant-at-Arms

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens.

Creature — Human Soldier

3

452751

Blade Instructor

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature — Human Soldier

3

452754

Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery

3

452771

Luminous Bonds

Enchant creature Enchanted creature can't attack or block.

Enchantment — Aura

3

452774

Roc Charger

Flying Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.

Creature — Bird

3

452777

Sworn Companions

Create two 1/1 white Soldier creature tokens with lifelink.

Sorcery

3

435161

Emissary of Sunrise

First strike When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature — Human Cleric

3

435167

Inspiring Cleric

When Inspiring Cleric enters the battlefield, you gain 4 life.

Creature — Vampire Cleric

3

435170

Kinjalli's Sunwing

Flying Creatures your opponents control enter the battlefield tapped.

Creature — Dinosaur

3

435171

Legion Conquistador

When Legion Conquistador enters the battlefield, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle your library.

Creature — Vampire Soldier

3

435172

Legion's Judgment

Destroy target creature with power 4 or greater.

Sorcery

3

435176

Mavren Fein, Dusk Apostle

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

Legendary Creature — Vampire Cleric

3

435181

Queen's Commission

Create two 1/1 white Vampire creature tokens with lifelink.

Sorcery

3

435182

Rallying Roar

Creatures you control get +1/+1 until end of turn. Untap them.

Instant

3

435184

Ritual of Rejuvenation

You gain 4 life. Draw a card.

Instant

3

435186

Settle the Wreckage

Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.

Instant

4

447148

Gallant Cavalry

Vigilance (Attacking doesn't cause this creature to tap.) When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance.

Creature — Human Knight

4

447150

Hieromancer's Cage

When Hieromancer's Cage enters the battlefield, exile target nonland permanent an opponent controls until Hieromancer's Cage leaves the battlefield.

Enchantment

4

447151

Inspired Charge

Creatures you control get +2/+1 until end of turn.

Instant

4

435191

Steadfast Armasaur

Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

Creature — Dinosaur

4

439659

Bishop of Binding

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield. Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

Creature — Vampire Cleric

4

442891

Aven Sentry

Flying

Creature — Bird Soldier

4

447159

Leonin Warleader

Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.

Creature — Cat Soldier

4

442892

Baird, Steward of Argive

Vigilance Creatures can't attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.

Legendary Creature — Human Soldier

4

439662

Divine Verdict

Destroy target attacking or blocking creature.

Instant

4

450229

Ajani's Influence

Put two +1/+1 counters on target creature. Look at the top five cards of your library. You may reveal a white card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Sorcery

4

442897

Call the Cavalry

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery

4

442901

Daring Archaeologist

When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.)

Creature — Human Artificer

4

439670

Majestic Heliopterus

Flying Whenever Majestic Heliopterus attacks, another target Dinosaur you control gains flying until end of turn.

Creature — Dinosaur

4

447174

Star-Crowned Stag

Whenever Star-Crowned Stag attacks, tap target creature defending player controls.

Creature — Elk

4

439677

Sanguine Glorifier

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

Creature — Vampire Cleric

4

447178

Valiant Knight

Other Knights you control get +1/+1. {3}{W}{W}: Knights you control gain double strike until end of turn.

Creature — Human Knight

4

442913

Kwende, Pride of Femeref

Double strike Creatures you control with first strike have double strike.

Legendary Creature — Human Knight

4

442916

On Serra's Wings

Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.

Legendary Enchantment — Aura

4

442918

Sanctum Spirit

Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Creature — Spirit

4

442923

Shalai, Voice of Plenty

Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.

Legendary Creature — Angel

4

442924

Teshar, Ancestor's Apostle

Flying Whenever you cast a historic spell, return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Legendary Creature — Bird Cleric

4

452753

Candlelight Vigil

Enchant creature Enchanted creature gets +3/+2 and has vigilance.

Enchantment — Aura

4

452755

Collar the Culprit

Destroy target creature with toughness 4 or greater.

Instant

4

452756

Conclave Tribunal

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Tribunal enters the battlefield, exile target nonland permanent an opponent controls until Conclave Tribunal leaves the battlefield.

Enchantment

4

452757

Crush Contraband

Choose one or both — • Exile target artifact. • Exile target enchantment.

Instant

4

452766

Inspiring Unicorn

Whenever Inspiring Unicorn attacks, creatures you control get +1/+1 until end of turn.

Creature — Unicorn

4

452768

Ledev Guardian

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)

Creature — Human Knight

4

452772

Parhelion Patrol

Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Creature — Human Knight

4

435165

Imperial Aerosaur

Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn.

Creature — Dinosaur

4

435168

Ixalan's Binding

When Ixalan's Binding enters the battlefield, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield. Your opponents can't cast spells with the same name as the exiled card.

Enchantment

4

435175

Looming Altisaur



Creature — Dinosaur

4

447138

Aethershield Artificer

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature — Dwarf Artificer

4

435177

Paladin of the Bloodstained

When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink.

Creature — Vampire Knight

4

447139

Ajani, Adversary of Tyrants

+1: Put a +1/+1 counter on each of up to two target creatures. −2: Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. −7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."

Legendary Planeswalker — Ajani

4

435178

Pious Interdiction

Enchant creature When Pious Interdiction enters the battlefield, you gain 2 life. Enchanted creature can't attack or block.

Enchantment — Aura

4

447140

Ajani's Last Stand

Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying. When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.

Enchantment

4

435180

Pterodon Knight

Pterodon Knight has flying as long as you control a Dinosaur.

Creature — Human Knight

4

447147

Dwarven Priest

When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.

Creature — Dwarf Cleric

4

447149

Herald of Faith

Flying Whenever Herald of Faith attacks, you gain 2 life.

Creature — Angel

5

435188

Shining Aerosaur

Flying

Creature — Dinosaur

5

435192

Sunrise Seeker

Vigilance When Sunrise Seeker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature — Human Scout

5

447156

Knightly Valor

Enchant creature When Knightly Valor enters the battlefield, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.) Enchanted creature gets +2/+2 and has vigilance.

Enchantment — Aura

5

450228

Ajani, Wise Counselor

+2: You gain 1 life for each creature you control. −3: Creatures you control get +2/+2 until end of turn. −9: Put X +1/+1 counters on target creature, where X is your life total.

Legendary Planeswalker — Ajani

5

442895

Blessed Light

Exile target creature or enchantment.

Instant

5

439667

Imperial Ceratops

Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life.

Creature — Dinosaur

5

442905

Excavation Elephant

Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) When Excavation Elephant enters the battlefield, if it was kicked, return target artifact card from your graveyard to your hand.

Creature — Elephant

5

442914

Lyra Dawnbringer

Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink.

Legendary Creature — Angel

5

439684

Sun-Crested Pterodon

Flying Sun-Crested Pterodon has vigilance as long as you control another Dinosaur.

Creature — Dinosaur

5

439685

Temple Altisaur

If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.

Creature — Dinosaur

5

439686

Trapjaw Tyrant

Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.

Creature — Dinosaur

5

442921

Serra Angel

Flying, vigilance

Creature — Angel

5

442927

Urza's Ruinous Blast

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.

Legendary Sorcery

5

452760

Divine Visitation

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

Enchantment

5

452767

Intrusive Packbeast

Vigilance When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control.

Creature — Beast

5

452780

Venerated Loxodon

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it.

Creature — Elephant Cleric

5

435156

Bishop of Rebirth

Vigilance Whenever Bishop of Rebirth attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

Creature — Vampire Cleric

5

435158

Bright Reprisal

Destroy target attacking creature. Draw a card.

Instant

5

435163

Glorifier of Dusk

Pay 2 life: Glorifier of Dusk gains flying until end of turn. Pay 2 life: Glorifier of Dusk gains vigilance until end of turn.

Creature — Vampire Soldier

5

447143

Angel of the Dawn

Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.)

Creature — Angel

5

447145

Cleansing Nova

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

Sorcery

5

447154

Knight of the Tusk

Vigilance (Attacking doesn't cause this creature to tap.)

Creature — Human Knight

6

447157

Lena, Selfless Champion

When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.

Legendary Creature — Human Knight

6

450231

Serra's Guardian

Flying Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance.

Creature — Angel

6

442904

Evra, Halcyon Witness

Lifelink {4}: Exchange your life total with Evra, Halcyon Witness's power.

Legendary Creature — Avatar

6

442906

Fall of the Thran

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy all lands. II, III — Each player returns two land cards from their graveyard to the battlefield.

Enchantment — Saga

6

452769

Light of the Legion

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When Light of the Legion dies, put a +1/+1 counter on each white creature you control.

Creature — Angel

6

452770

Loxodon Restorer

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Loxodon Restorer enters the battlefield, you gain 4 life.

Creature — Elephant Cleric

6

435154

Axis of Mortality

At the beginning of your upkeep, you may have two target players exchange life totals.

Enchantment

6

435155

Bellowing Aegisaur

Enrage — Whenever Bellowing Aegisaur is dealt damage, put a +1/+1 counter on each other creature you control.

Creature — Dinosaur

6

435164

Goring Ceratops

Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

Creature — Dinosaur

7

435196

Wakening Sun's Avatar

When Wakening Sun's Avatar enters the battlefield, if you cast it from your hand, destroy all non-Dinosaur creatures.

Creature — Dinosaur Avatar

8

439687

Zetalpa, Primal Dawn

Flying, double strike, vigilance, trample, indestructible

Legendary Creature — Elder Dinosaur

8

452761

Flight of Equenauts

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying

Creature — Human Knight

8

435205

Dive Down

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant

1

435217

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Instant

1

450257

Mist-Cloaked Herald

Mist-Cloaked Herald can't be blocked.

Creature — Merfolk Warrior

1

439692

Curious Obsession

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card." At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

Enchantment — Aura

1

435230

Shore Keeper

{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.

Creature — Trilobite

1

447193

Gearsmith Prodigy

Gearsmith Prodigy gets +1/+0 as long as you control an artifact.

Creature — Human Artificer

1

435232

Siren Stormtamer

Flying {U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.

Creature — Siren Pirate Wizard

1

435234

Spell Pierce

Counter target noncreature spell unless its controller pays {2}.

Instant

1

447198

Mistcaller

Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Creature — Merfolk Wizard

1

442931

Arcane Flight

Enchant creature Enchanted creature gets +1/+1 and has flying.

Enchantment — Aura

1

439700

Mist-Cloaked Herald

Mist-Cloaked Herald can't be blocked.

Creature — Merfolk Warrior

1

442932

Artificer's Assistant

Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Creature — Bird

1

439707

Sea Legs

Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.

Enchantment — Aura

1

442948

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Instant

1

442951

Rescue

Return target permanent you control to its owner's hand.

Instant

1

442955

Syncopate

Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant

1

452784

Dazzling Lights

Target creature gets -3/-0 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant

1

452793

Maximize Altitude

Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery

1

452803

Selective Snare

Return X target creatures of the creature type of your choice to their owner's hand.

Sorcery

1

452805

Thoughtbound Phantasm

Defender Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.

Creature — Spirit

1

447201

Omniscience

You may cast spells from your hand without paying their mana costs.

Enchantment

10

435444

Jace's Sentinel

As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.

Creature — Merfolk Warrior

2

435200

Chart a Course

Draw two cards. Then discard a card unless you attacked with a creature this turn.

Sorcery

2

435201

Daring Saboteur

{2}{U}: Daring Saboteur can't be blocked this turn. Whenever Daring Saboteur deals combat damage to a player, you may draw a card. If you do, discard a card.

Creature — Human Pirate

2

435207

Entrancing Melody

Gain control of target creature with converted mana cost X.

Sorcery

2

435208

Favorable Winds

Creatures you control with flying get +1/+1.

Enchantment

2

435216

One With the Wind

Enchant creature Enchanted creature gets +2/+2 and has flying.

Enchantment — Aura

2

447179

Aether Tunnel

Enchant creature Enchanted creature gets +1/+0 and can't be blocked.

Enchantment — Aura

2

447180

Anticipate

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant

2

435219

Perilous Voyage

Return target nonland permanent you don't control to its owner's hand. If its converted mana cost was 2 or less, scry 2.

Instant

2

435222

River Sneak

River Sneak can't be blocked. Whenever another Merfolk enters the battlefield under your control, River Sneak gets +1/+1 until end of turn.

Creature — Merfolk Warrior

2

447185

Departed Deckhand

When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.

Creature — Spirit Pirate

2

447186

Disperse

Return target nonland permanent to its owner's hand.

Instant

2

435226

Search for Azcanta

At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.

Legendary Enchantment

2

435228

Shaper Apprentice

Shaper Apprentice has flying as long as you control another Merfolk.

Creature — Merfolk Wizard

2

447190

Essence Scatter

Counter target creature spell.

Instant

2

435229

Shipwreck Looter

Raid — When Shipwreck Looter enters the battlefield, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.

Creature — Human Pirate

2

439694

Expel from Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.

Instant

2

447194

Ghostform

Up to two target creatures can't be blocked this turn.

Sorcery

2

439695

Flood of Recollection

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

Sorcery

2

435233

Siren's Ruse

Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.

Instant

2

447196

Metamorphic Alteration

Enchant creature As Metamorphic Alteration enters the battlefield, choose a creature. Enchanted creature is a copy of the chosen creature.

Enchantment — Aura

2

439698

Kitesail Corsair

Kitesail Corsair has flying as long as it's attacking.

Creature — Human Pirate

2

435236

Storm Fleet Aerialist

Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked with a creature this turn.

Creature — Human Pirate

2

447199

Mystic Archaeologist

{3}{U}{U}: Draw two cards.

Creature — Human Wizard

2

447200

Omenspeaker

When Omenspeaker enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature — Human Wizard

2

439701

Negate

Counter target noncreature spell.

Instant

2

442934

Blink of an Eye

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant

2

442939

Diligent Excavator

Whenever you cast a historic spell, target player puts the top two cards of their library into their graveyard. (Artifacts, legendaries, and Sagas are historic.)

Creature — Human Artificer

2

439710

Silvergill Adept

As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card.

Creature — Merfolk Wizard

2

442944

Merfolk Trickster

Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn.

Creature — Merfolk Wizard

2

447212

Supreme Phantom

Flying Other Spirits you control get +1/+1.

Creature — Spirit

2

447213

Surge Mare

Surge Mare can't be blocked by green creatures. Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card. {1}{U}: Surge Mare gets +2/-2 until end of turn.

Creature — Horse Fish

2

442946

Naban, Dean of Iteration

If a Wizard entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Legendary Creature — Human Wizard

2

439715

Sworn Guardian



Creature — Merfolk Warrior

2

439716

Timestream Navigator

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {2}{U}{U}, {T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate this ability only if you have the city's blessing.

Creature — Human Pirate Wizard

2

439717

Warkite Marauder

Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

Creature — Human Pirate

2

442950

Relic Runner

Relic Runner can't be blocked if you've cast a historic spell this turn. (Artifacts, legendaries, and Sagas are historic.)

Creature — Human Rogue

2

447219

Wall of Mist

Defender (This creature can't attack.)

Creature — Wall

2

442952

Sage of Lat-Nam

{T}, Sacrifice an artifact: Draw a card.

Creature — Human Artificer

2

442957

Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Legendary Creature — Human Rogue

2

442961

Vodalian Arcanist

{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell.

Creature — Merfolk Wizard

2

452787

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Instant

2

452789

Drowned Secrets

Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard.

Enchantment

2

452790

Enhanced Surveillance

You may look at an additional two cards each time you surveil. Exile Enhanced Surveillance: Shuffle your graveyard into your library.

Enchantment

2

452794

Mission Briefing

Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast that card this turn. If that card would be put into your graveyard this turn, exile it instead.(To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant

2

452797

Narcomoeba

Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

Creature — Illusion

2

452798

Nightveil Sprite

Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Creature — Faerie Rogue

2

452800

Passwall Adept

{2}{U}: Target creature can't be blocked this turn.

Creature — Human Wizard

2

452802

Radical Idea

Draw a card. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant

2

452806

Unexplained Disappearance

Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant

2

452807

Vedalken Mesmerist

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

Creature — Vedalken Wizard

2

452808

Wall of Mist

Defender

Creature — Wall

2

435198

Arcane Adaptation

As Arcane Adaptation enters the battlefield, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment

3

435199

Cancel

Counter target spell.

Instant

3

435203

Deeproot Waters

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Enchantment

3

435204

Depths of Desire

Return target creature to its owner's hand. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Instant

3

445849

Temporal Machinations

Return target creature to its owner's hand. If you control an artifact, draw a card.

Sorcery

3

435212

Jace, Cunning Castaway

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. −2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." −5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

Legendary Planeswalker — Jace

3

435213

Kopala, Warden of Waves

Spells your opponents cast that target a Merfolk you control cost {2} more to cast. Abilities your opponents activate that target a Merfolk you control cost {2} more to activate.

Legendary Creature — Merfolk Wizard

3

435214

Lookout's Dispersal

Lookout's Dispersal costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}.

Instant

3

435215

Navigator's Ruin

Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent puts the top four cards of his or her library into his or her graveyard.

Enchantment

3

447181

Aven Wind Mage

Flying Whenever you cast an instant or sorcery spell, Aven Wind Mage gets +1/+1 until end of turn.

Creature — Bird Wizard

3

447182

Aviation Pioneer

When Aviation Pioneer enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

Creature — Human Artificer

3

447184

Cancel

Counter target spell.

Instant

3

435225

Sailor of Means

When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Creature — Human Pirate

3

447187

Divination

Draw two cards.

Sorcery

3

439688

Admiral's Order

Raid — If you attacked with a creature this turn, you may pay {U} rather than pay this spell's mana cost. Counter target spell.

Instant

3

447189

Dwindle

Enchant creature Enchanted creature gets -6/-0. When enchanted creature blocks, destroy it. (The attacking creature remains blocked.)

Enchantment — Aura

3

450256

Befuddle

Target creature gets -4/-0 until end of turn. Draw a card.

Instant

3

439691

Crashing Tide

Crashing Tide has flash as long as you control a Merfolk. Return target creature to its owner's hand. Draw a card.

Sorcery

3

447191

Exclusion Mage

When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand.

Creature — Human Wizard

3

450258

Waterknot

Enchant creature When Waterknot enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment — Aura

3

435231

Siren Lookout

Flying When Siren Lookout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature — Siren Pirate

3

439696

Hornswoggle

Counter target creature spell. You create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Instant

3

442928

Academy Drake

Kicker {4} (You may pay an additional {4} as you cast this spell.) Flying If Academy Drake was kicked, it enters the battlefield with two +1/+1 counters on it.

Creature — Drake

3

439697

Induced Amnesia

When Induced Amnesia enters the battlefield, target player exiles all cards from his or her hand face down, then draws that many cards. When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.

Enchantment

3

447197

Mirror Image

You may have Mirror Image enter the battlefield as a copy of any creature you control.

Creature — Shapeshifter

3

435237

Storm Fleet Spy

Raid — When Storm Fleet Spy enters the battlefield, if you attacked with a creature this turn, draw a card.

Creature — Human Pirate

3

442933

Befuddle

Target creature gets -4/-0 until end of turn. Draw a card.

Instant

3

435240

Watertrap Weaver

When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature — Merfolk Wizard

3

439703

Release to the Wind

Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.

Instant

3

439704

River Darter

River Darter can't be blocked by Dinosaurs.

Creature — Merfolk Warrior

3

447204

Psychic Corrosion

Whenever you draw a card, each opponent puts the top two cards of their library into their graveyard.

Enchantment

3

442937

Curator's Ward

Enchant permanent Enchanted permanent has hexproof. When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)

Enchantment — Aura

3

447205

Sai, Master Thopterist

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. {1}{U}, Sacrifice two artifacts: Draw a card.

Legendary Creature — Human Artificer

3

439706

Sailor of Means

When Sailor of Means enters the battlefield, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Creature — Human Pirate

3

442938

Deep Freeze

Enchant creature Enchanted creature has base power and toughness 0/4, has defender, loses all other abilities, and is a blue Wall in addition to its other colors and types.

Enchantment — Aura

3

442940

Divination

Draw two cards.

Sorcery

3

439709

Secrets of the Golden City

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Draw two cards. If you have the city's blessing, draw three cards instead.

Sorcery

3

447209

Skilled Animator

When Skilled Animator enters the battlefield, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as Skilled Animator remains on the battlefield.

Creature — Human Artificer

3

439712

Slippery Scoundrel

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Slippery Scoundrel has hexproof and can't be blocked.

Creature — Human Pirate

3

447216

Tolarian Scholar



Creature — Human Wizard

3

439718

Waterknot

Enchant creature When Waterknot enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment — Aura

3

447218

Uncomfortable Chill

Creatures your opponents control get -2/-0 until end of turn. Draw a card.

Instant

3

442956

Tempest Djinn

Flying Tempest Djinn gets +1/+0 for each basic Island you control.

Creature — Djinn

3

442959

Tolarian Scholar



Creature — Human Wizard

3

442960

Unwind

Counter target noncreature spell. Untap up to three lands.

Instant

3

442963

Wizard's Retort

This spell costs {1} less to cast if you control a Wizard. Counter target spell.

Instant

3

452786

Dimir Informant

When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature — Human Rogue

3

452791

Guild Summit

When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card.

Enchantment

3

452792

Leapfrog

Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.

Creature — Frog

3

452801

Quasiduplicate

Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery

3

452804

Sinister Sabotage

Counter target spell. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant

3

435442

Castaway's Despair

Enchant creature When Castaway's Despair enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment — Aura

4

435202

Deadeye Quartermaster

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle your library.

Creature — Human Pirate

4

435206

Dreamcaller Siren

Flash Flying Dreamcaller Siren can block only creatures with flying. When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.

Creature — Siren Pirate

4

435210

Headwater Sentries



Creature — Merfolk Warrior

4

435211

Herald of Secret Streams

Creatures you control with +1/+1 counters on them can't be blocked.

Creature — Merfolk Warrior

4

435220

Pirate's Prize

Draw two cards. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Sorcery

4

447183

Bone to Ash

Counter target creature spell. Draw a card.

Instant

4

435224

Run Aground

Put target artifact or creature on top of its owner's library.

Instant

4

439689

Aquatic Incursion

When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.

Enchantment

4

439690

Crafty Cutpurse

Flash When Crafty Cutpurse enters the battlefield, each token that would be created under an opponent's control this turn is created under your control instead.

Creature — Human Pirate

4

439693

Deadeye Rig-Hauler

Raid — When Deadeye Rig-Hauler enters the battlefield, if you attacked with a creature this turn, you may return target creature to its owner's hand.

Creature — Human Pirate

4

442930

The Antiquities War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. III — Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Enchantment — Saga

4

439699

Kumena's Awakening

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.

Enchantment

4

435238

Storm Sculptor

Storm Sculptor can't be blocked. When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

Creature — Merfolk Wizard

4

435239

Tempest Caller

When Tempest Caller enters the battlefield, tap all creatures target opponent controls.

Creature — Merfolk Wizard

4

447202

One with the Machine

Draw cards equal to the highest converted mana cost among artifacts you control.

Sorcery

4

439705

Riverwise Augur

When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

Creature — Merfolk Wizard

4

447207

Scholar of Stars

When Scholar of Stars enters the battlefield, if you control an artifact, draw a card.

Creature — Human Artificer

4

439708

Seafloor Oracle

Whenever a Merfolk you control deals combat damage to a player, draw a card.

Creature — Merfolk Wizard

4

447208

Sift

Draw three cards, then discard a card.

Sorcery

4

442941

Homarid Explorer

When Homarid Explorer enters the battlefield, target player puts the top four cards of their library into their graveyard.

Creature — Homarid Scout

4

447210

Sleep

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

Sorcery

4

439711

Siren Reaver

Raid — Siren Reaver costs {1} less to cast if you attacked with a creature this turn. Flying

Creature — Siren Pirate

4

447211

Snapping Drake

Flying

Creature — Drake

4

439714

Spire Winder

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing.

Creature — Snake

4

442947

Naru Meha, Master Wizard

Flash When Naru Meha, Master Wizard enters the battlefield, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.

Legendary Creature — Human Wizard

4

442949

Precognition Field

You may look at the top card of your library. (You may do this at any time.) You may cast the top card of your library if it's an instant or sorcery card. {3}: Exile the top card of your library.

Enchantment

4

442958

Time of Ice

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. III — Return all tapped creatures to their owners' hands.

Enchantment — Saga

4

452781

Capture Sphere

Flash Enchant creature When Capture Sphere enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment — Aura

4

452782

Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant

4

452785

Devious Cover-Up

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.

Instant

4

452795

Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature — Human Wizard

4

452796

Muse Drake

Flying When Muse Drake enters the battlefield, draw a card.

Creature — Drake

4

452810

Wishcoin Crab



Creature — Crab

4

435443

Grasping Current

Return up to two target creatures to their owner's hand. Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle it.

Sorcery

5

435197

Air Elemental

Flying

Creature — Elemental

5

435221

Prosperous Pirates

When Prosperous Pirates enters the battlefield, create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Creature — Human Pirate

5

447188

Djinn of Wishes

Flying Djinn of Wishes enters the battlefield with three wish counters on it. {2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

Creature — Djinn

5

450255

Air Elemental

Flying (This creature can't be blocked except by creatures with flying or reach.)

Creature — Elemental

5

435235

Spell Swindle

Counter target spell. Create X colorless Treasure artifact tokens, where X is that spell's converted mana cost. They have "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Instant

5

442929

Academy Journeymage

This spell costs {1} less to cast if you control a Wizard. When Academy Journeymage enters the battlefield, return target creature an opponent controls to its owner's hand.

Creature — Human Wizard

5

435241

Wind Strider

Flash Flying

Creature — Merfolk Wizard

5

442935

Cloudreader Sphinx

Flying When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature — Sphinx

5

447203

Patient Rebuilding

At the beginning of your upkeep, target opponent puts the top three cards of their library into their graveyard, then you draw a card for each land card put into that graveyard this way.

Enchantment

5

447206

Salvager of Secrets

When Salvager of Secrets enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Creature — Merfolk Wizard

5

439713

Soul of the Rapids

Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature — Elemental

5

442945

The Mirari Conjecture

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Return target instant card from your graveyard to your hand. II — Return target sorcery card from your graveyard to your hand. III — Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy.

Enchantment — Saga

5

447214

Switcheroo

Exchange control of two target creatures.

Sorcery

5

447215

Tezzeret, Artifice Master

+1: Create a 1/1 colorless Thopter artifact creature token with flying. 0: Draw a card. If you control three or more artifacts, draw two cards instead. −9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library."

Legendary Planeswalker — Tezzeret

5

447217

Totally Lost

Put target nonland permanent on top of its owner's library.

Instant

5

442953

Sentinel of the Pearl Trident

Flash When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)

Creature — Merfolk Soldier

5

442962

Weight of Memory

Draw three cards. Target player puts the top three cards of their library into their graveyard.

Sorcery

5

455606

Ral's Dispersal

Return target creature to its owner's hand. You may search your library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Instant

5

452799

Omnispell Adept

{2}{U}, {T}: You may cast an instant or sorcery card from your hand without paying its mana cost.

Creature — Human Wizard

5

452809

Watcher in the Mist

Flying When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature — Spirit

5

450233

Tezzeret, Cruel Machinist

+1: Draw a card. 0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. −7: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.

Legendary Planeswalker — Tezzeret

6

450234

Riddlemaster Sphinx

Flying When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.

Creature — Sphinx

6

435223

River's Rebuke

Return all nonland permanents target player controls to their owner's hand.

Sorcery

6

447192

Frilled Sea Serpent

{5}{U}{U}: Frilled Sea Serpent can't be blocked this turn.

Creature — Serpent

6

447195

Horizon Scholar

Flying When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Creature — Sphinx

6

442936

Cold-Water Snapper

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature — Turtle

6

442942

In Bolas's Clutches

Enchant permanent You control enchanted permanent. Enchanted permanent is legendary.

Legendary Enchantment — Aura

6

442943

Karn's Temporal Sundering

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

Legendary Sorcery

6

442964

Zahid, Djinn of the Lamp

You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost. Flying

Legendary Creature — Djinn

6

452783

Citywatch Sphinx

Flying When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature — Sphinx

6

452788

Dream Eater

Flash Flying When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Creature — Nightmare Sphinx

6

435441

Jace, Ingenious Mind-Mage

+1: Draw a card. +1: Untap all creatures you control. −9: Gain control of up to three target creatures.

Legendary Planeswalker — Jace

6

435209

Fleet Swallower

Whenever Fleet Swallower attacks, target player puts the top half of his or her library, rounded up, into his or her graveyard.

Creature — Fish

7

435218

Overflowing Insight

Target player draws seven cards.

Sorcery

7

450253

Nexus of Fate

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Instant

7

439702

Nezahal, Primal Tide

Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Legendary Creature — Elder Dinosaur

7

447220

Windreader Sphinx

Flying Whenever a creature with flying attacks, you may draw a card.

Creature — Sphinx

7

442954

Slinn Voda, the Rising Deep

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents.

Legendary Creature — Leviathan

8

450259

Grasping Scoundrel

Grasping Scoundrel gets +1/+0 as long as it's attacking.

Creature — Human Pirate

1

435246

Blight Keeper

Flying {7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.

Creature — Bat Imp

1

435253

Deadeye Tracker

{1}{B}, {T}: Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature — Human Pirate

1

435259

Duress

Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery

1

435266

March of the Drowned

Choose one — • Return target creature card from your graveyard to your hand. • Return two target Pirate cards from your graveyard to your hand.

Sorcery

1

447228

Diregraf Ghoul

Diregraf Ghoul enters the battlefield tapped.

Creature — Zombie

1

447230

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcery

1

439731

Grasping Scoundrel

Grasping Scoundrel gets +1/+0 as long as it's attacking.

Creature — Human Pirate

1

442965

Blessing of Belzenlok

Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.

Instant

1

435276

Skittering Heartstopper

{B}: Skittering Heartstopper gains deathtouch until end of turn.

Creature — Insect

1

447238

Infernal Reckoning

Exile target colorless creature. You gain life equal to its power.

Instant

1

435277

Skulduggery

Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.

Instant

1

442973

Demonic Vigor

Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand.

Enchantment — Aura

1

442975

Divest

Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.

Sorcery

1

435282

Vicious Conquistador

Whenever Vicious Conquistador attacks, each opponent loses 1 life.

Creature — Vampire Soldier

1

447247

Nightmare's Thirst

You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

Instant

1

442982

Fungal Infection

Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.

Instant

1

447257

Stitcher's Supplier

When Stitcher's Supplier enters the battlefield or dies, put the top three cards of your library into your graveyard.

Creature — Zombie

1

447260

Vampire Neonate

{2}, {T}: Each opponent loses 1 life and you gain 1 life.

Creature — Vampire

1

442993

Stronghold Confessor

Kicker {3} (You may pay an additional {3} as you cast this spell.) Menace (This creature can't be blocked except by two or more creatures.) If Stronghold Confessor was kicked, it enters the battlefield with two +1/+1 counters on it.

Creature — Human Cleric

1

452811

Barrier of Bones

Defender When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Creature — Skeleton Wall

1

452817

Dead Weight

Enchant creature Enchanted creature gets -2/-2.

Enchantment — Aura

1

452822

Hired Poisoner

Deathtouch

Creature — Human Assassin

1

452829

Necrotic Wound

Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.

Instant

1

452831

Pilfering Imp

Flying {1}{B}, {T}, Sacrifice Pilfering Imp: Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Creature — Imp

1

452839

Vicious Rumors

Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then puts the top card of their library into their graveyard. You gain 1 life.

Sorcery

1

450242

Tattered Mummy

When Tattered Mummy dies, each opponent loses 2 life.

Creature — Zombie Jackal

2

435243

Arguel's Blood Fast

{1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

Legendary Enchantment

2

435247

Bloodcrazed Paladin

Flash Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

Creature — Vampire Knight

2

435250

Costly Plunder

As an additional cost to cast Costly Plunder, sacrifice an artifact or creature. Draw two cards.

Instant

2

435255

Desperate Castaways

Desperate Castaways can't attack unless you control an artifact.

Creature — Human Pirate

2

435256

Dire Fleet Hoarder

When Dire Fleet Hoarder dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Creature — Human Pirate

2

447221

Abnormal Endurance

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant

2

435260

Fathom Fleet Captain

Menace Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.

Creature — Human Pirate

2

439723

Dead Man's Chest

Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast nonland cards from among them for as long as they remain exiled, and you may spend mana as though it were mana of any type to cast those spells.

Enchantment — Aura

2

439724

Dinosaur Hunter

Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.

Creature — Human Pirate

2

439725

Dire Fleet Poisoner

Flash Deathtouch When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

Creature — Human Pirate

2

447225

Child of Night

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature — Vampire

2

435264

Kitesail Freebooter

Flying When Kitesail Freebooter enters the battlefield, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. Exile that card until Kitesail Freebooter leaves the battlefield.

Creature — Human Pirate

2

439727

Dusk Legion Zealot

When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.

Creature — Vampire Soldier

2

447229

Doomed Dissenter

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

Creature — Human

2

435269

Queen's Bay Soldier



Creature — Vampire Soldier

2

442966

Cabal Evangel



Creature — Human Cleric

2

447235

Graveyard Marshal

{2}{B}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.

Creature — Zombie Soldier

2

439736

Moment of Craving

Target creature gets -2/-2 until end of turn. You gain 2 life.

Instant

2

442968

Caligo Skin-Witch

Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards.

Creature — Human Wizard

2

439737

Oathsworn Vampire

Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn.

Creature — Vampire Knight

2

435275

Seekers' Squire

When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature — Human Scout

2

442969

Cast Down

Destroy target nonlegendary creature.

Instant

2

447239

Infernal Scarring

Enchant creature Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."

Enchantment — Aura

2

447244

Macabre Waltz

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Sorcery

2

435284

Walk the Plank

Destroy target non-Merfolk creature.

Sorcery

2

435285

Wanted Scoundrels

When Wanted Scoundrels dies, target opponent creates two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Creature — Human Pirate

2

447252

Reassembling Skeleton

{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.

Creature — Skeleton Warrior

2

442985

Knight of Malice

First strike Hexproof from white (This creature can't be the target of white spells or abilities your opponents control.) Knight of Malice gets +1/+0 as long as any player controls a white permanent.

Creature — Human Knight

2

447256

Sovereign's Bite

Target player loses 3 life and you gain 3 life.

Sorcery

2

442989

Rat Colony

Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony.

Creature — Rat

2

447262

Walking Corpse



Creature — Zombie

2

442998

Vicious Offering

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.

Instant

2

452814

Burglar Rat

When Burglar Rat enters the battlefield, each opponent discards a card.

Creature — Rat

2

452815

Child of Night

Lifelink

Creature — Vampire

2

452825

Mausoleum Secrets

Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library.

Instant

2

452835

Severed Strands

As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls.

Sorcery

2

452840

Whispering Snitch

Whenever you surveil for the first time each turn, Whispering Snitch deals 1 damage to each opponent and you gain 1 life.

Creature — Vampire Rogue

2

441893

Vraska's Conquistador

Whenever Vraska's Conquistador attacks or blocks, if you control a Vraska planeswalker, target opponent loses 2 life and you gain 2 life.

Creature — Vampire Soldier

2

450239

Arisen Gorgon

Arisen Gorgon has deathtouch as long as you control a Liliana planeswalker. (Any amount of damage this deals to a creature is enough to destroy it.)

Creature — Zombie Gorgon

3

435252

Deadeye Tormentor

Raid — When Deadeye Tormentor enters the battlefield, if you attacked with a creature this turn, target opponent discards a card.

Creature — Human Pirate

3

439719

Arterial Flow

Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.

Sorcery

3

439722

Dark Inquiry

Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.

Sorcery

3

435262

Grim Captain's Call

Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.

Sorcery

3

435263

Heartless Pillage

Target opponent discards two cards. Raid — If you attacked with a creature this turn, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Sorcery

3

447226

Death Baron

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.

Creature — Zombie Wizard

3

439728

Fathom Fleet Boarder

When Fathom Fleet Boarder enters the battlefield, you lose 2 life unless you control another Pirate.

Creature — Orc Pirate

3

439729

Forerunner of the Coalition

When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle your library and put that card on top of it. Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.

Creature — Human Pirate

3

439730

Golden Demise

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.

Sorcery

3

439732

Gruesome Fate

Each opponent loses 1 life for each creature you control.

Sorcery

3

435272

Ruin Raider

Raid — At the beginning of your end step, if you attacked with a creature this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's converted mana cost.

Creature — Orc Pirate

3

435273

Ruthless Knave

{2}{B}, Sacrifice a creature: Create two colorless Treasure artifact tokens with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool." Sacrifice three Treasures: Draw a card.

Creature — Orc Pirate

3

447236

Hired Blade

Flash (You may cast this spell any time you could cast an instant.)

Creature — Human Assassin

3

455610

Kraul Raider

Menace (This creature can't be blocked except by two or more creatures.)

Creature — Insect Warrior

3

439740

Reaver Ambush

Exile target creature with power 3 or less.

Instant

3

435278

Skymarch Bloodletter

Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

Creature — Vampire Soldier

3

442972

Deathbloom Thallid

When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.

Creature — Fungus

3

447240

Isareth the Awakener

Deathtouch Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with converted mana cost X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Legendary Creature — Human Wizard

3

439741

Recover

Return target creature card from your graveyard to your hand. Draw a card.

Sorcery

3

439742

Sadistic Skymarcher

As an additional cost to cast Sadistic Skymarcher, reveal a Vampire card from your hand or pay {1}. Flying, lifelink

Creature — Vampire Soldier

3

435280

Sword-Point Diplomacy

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Sorcery

3

435281

Vanquish the Weak

Destroy target creature with power 3 or less.

Instant

3

439744

Tomb Robber

Menace {1}, Discard a card: Tomb Robber explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature — Human Pirate

3

442976

Dread Shade

{B}: Dread Shade gets +1/+1 until end of turn.

Creature — Shade

3

442977

Drudge Sentinel

{3}: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature — Skeleton Warrior

3

447245

Mind Rot

Target player discards two cards.

Sorcery

3

447246

Murder

Destroy target creature.

Instant

3

439747

Vona's Hunger

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Each opponent sacrifices a creature. If you have the city's blessing, instead each opponent sacrifices half the creatures he or she controls, rounded up.

Instant

3

439748

Voracious Vampire

Menace When Voracious Vampire enters the battlefield, target Vampire you control gets +1/+1 and gains menace until end of turn.

Creature — Vampire Knight

3

447249

Phylactery Lich

Indestructible As Phylactery Lich enters the battlefield, put a phylactery counter on an artifact you control. When you control no permanents with phylactery counters on them, sacrifice Phylactery Lich.

Creature — Zombie

3

447250

Plague Mare

Plague Mare can't be blocked by white creatures. When Plague Mare enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

Creature — Nightmare Horse

3

447251

Ravenous Harpy

Flying {1}, Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.

Creature — Harpy

3

447255

Skymarch Bloodletter

Flying When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

Creature — Vampire Soldier

3

442992

Soul Salvage

Return up to two target creature cards from your graveyard to your hand.

Sorcery

3

452813

Blood Operative

Lifelink When Blood Operative enters the battlefield, you may exile target card from a graveyard. Whenever you surveil, if Blood Operative is in your graveyard, you may pay 3 life. If you do, return Blood Operative to your hand.

Creature — Vampire Assassin

3

452826

Mephitic Vapors

All creatures get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery

3

452827

Midnight Reaper

Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card.

Creature — Zombie Knight

3

452830

Never Happened

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Sorcery

3

452832

Plaguecrafter

When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card.

Creature — Human Shaman

3

452836

Spinal Centipede

When Spinal Centipede dies, put a +1/+1 counter on target creature you control.

Creature — Insect

3

452838

Veiled Shade

{1}{B}: Veiled Shade gets +1/+1 until end of turn.

Creature — Shade

3

441896

Angrath's Ambusher

Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker.

Creature — Orc Pirate

3

450241

Liliana's Spoils

Target opponent discards a card. Look at the top five cards of your library. You may reveal a black card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Sorcery

4

435257

Dire Fleet Interloper

Menace When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature — Human Pirate

4

447222

Blood Divination

As an additional cost to cast this spell, sacrifice a creature. Draw three cards.

Sorcery

4

435261

Fathom Fleet Cutthroat

When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

Creature — Human Pirate

4

439726

Dusk Charger

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Dusk Charger gets +2/+2 as long as you have the city's blessing.

Creature — Horse

4

435265

Lurking Chupacabra

Whenever a creature you control explores, target creature an opponent controls gets -2/-2 until end of turn.

Creature — Beast Horror

4

447227

Demon of Catastrophes

As an additional cost to cast this spell, sacrifice a creature. Flying, trample

Creature — Demon

4

435267

Mark of the Vampire

Enchant creature Enchanted creature gets +2/+2 and has lifelink.

Enchantment — Aura

4

435270

Raiders' Wake

Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked with a creature this turn, target opponent discards a card.

Enchantment

4

447232

Fell Specter

Flying When Fell Specter enters the battlefield, target opponent discards a card. Whenever an opponent discards a card, that player loses 2 life.

Creature — Specter

4

439733

Impale

Destroy target creature.

Sorcery

4

439734

Mastermind's Acquisition

Choose one — • Search your library for a card, put it into your hand, then shuffle your library. • Choose a card you own from outside the game and put it into your hand.

Sorcery

4

447234

Gravedigger

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

Creature — Zombie

4

442967

Cabal Paladin

Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)

Creature — Human Knight

4

435274

Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature — Vampire Knight

4

447237

Infectious Horror

Whenever Infectious Horror attacks, each opponent loses 2 life.

Creature — Zombie Horror

4

439738

Pitiless Plunderer

Whenever another creature you control dies, create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color to your mana pool."

Creature — Human Pirate

4

442970

Chainer's Torment

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Chainer's Torment deals 2 damage to each opponent and you gain 2 life. III — Create an X/X black Nightmare Horror creature token, where X is half your life total, rounded up. It deals X damage to you.

Enchantment — Saga

4

439739

Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Creature — Beast Horror

4

442971

Dark Bargain

Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.

Instant